Name :: Sword of Darkness
Type :: Weapon, Artifact
Quality :: Legendary
Craft Skills :: Uncraftable
Material(s) :: Divinum
Weight :: 4 lbs
Dimensions :: 3.5 ft x 10 in
Appearance :: The Sword of Darkness is fairly average in terms of size and is equal in length and width to the Sword of Light; However, it is still slightly heavier. It's composed entirely of the magical metal divinum, and is predominately jet black in color. When wielded by the user it's bonded with, the opening at the base of the blade will shimmer with a radiant red glow. Although it's dimmer than the glow given off by the Sword of Light and, therefore, isn't enough to actually illuminate the surrounding area. It's extremely sharp all along the portion of the blade that sits above the hand guard. While the blade portion is usually what the wielder uses to attack with, the bottom of the grip also ends with two sharp, bladed pieces that can be used to attack as well.
Abilities ::
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Orb Vessel | Having been created as the original vessel for the Orb of Darkness, it's able to house the divine object to give its user the other abilities listed below, so long as they've bonded with the sword. While the orb may be removed, it will result in the sword losing these abilities.
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Properties of Darkness | - The Sword of Darkness possesses the properties of its respective element. Its power is boosted by one level against the element of ice. This boost, unlike others, does not count towards any buff limit.
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Shadow Leech | Anyone, besides the owner, who comes into direct or indirect contact with the Sword of Darkness will find their mana and anima drained by 10 points each per post. Regardless of how brief it may be.
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God Killer | Divine weapons are the only weapons that can be used to kill any of the nine gods and goddesses. It's particularly effective against the divines of light and ice, increasing the power of any attacks from this weapon by one level against the aforementioned. This boost does not count against any buff limits.
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Divine Bond | Divine weapons may only be wielded by the owner they're bonded to. Anyone else will find that it's as if the weapon is too heavy to even hold, regardless of their strength. The bond may only be broken if the current user either relinquishes ownership to another or is killed. In either case, it will bond with the next person who touches it as long as they meet the requirements.
Description :: The Sword of Darkness is one of nine divine weapons scattered throughout Sosaria. Like the other weapons, it was born from the accumulation of vast amounts of darkness mana. It's said that they're so powerful even the divines fear them. It's for that reason they only lead mortals who've proven themselves loyal to the dungeon where the divine weapon may be found. Completing the "Valley of Death" quest line is the only way to be selected as a champion of Umbras and guided to said dungeon. They choose a champion, rather than taking the weapon for themselves, because gods and goddesses can't bond with them and therefore are unable to lift them at all. So rather than allowing someone opposed to their ideals to obtain it, they guide their most trusted and devout follower to the dungeon instead. The only way of finding any of the dungeons is through the divine representing the element of the dungeon in question. For example, the only being in Sosaria, the underworld or the divine realm who knows where the Sword of Darkness is would be Umbras herself. This information is unanimously kept private by all of the divines, lest the divine weapon fall into the hands of someone who is unworthy.
Requirements ::
- Legendary skill level in Standard Arms
- The Element of Darkness
- Completion of the Quest "Valley of Death [Link to be Added]" to be the first wielder. Otherwise, you must either kill the one who's currently in possession of the sword or have them relinquish ownership to you.