Lorecraft RPG
Dagger of Sound 2RX4j3n
Lorecraft RPG
Dagger of Sound 2RX4j3n

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Enter a world of might and magic, myths and legends, fantastic beasts and blood-curdling monsters. Who you'll be, what you'll do and even how you'll go about doing it all lie in the palm of your hand in the lands of Sosaria. Whether you choose the path of the humble craftsman or the cunning merchant, the gallant knight or scythe wielding necromancer... The possibilities are endless. Leave your mark on this mystical world.
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» Stone Shortsword
Dagger of Sound I_icon_minitimeSat Mar 25 2023, 22:02 by Soul of Artifice

» Blowgun
Dagger of Sound I_icon_minitimeSat Mar 25 2023, 22:01 by Soul of Artifice

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Dagger of Sound I_icon_minitimeSat Mar 11 2023, 23:27 by Soul of Artifice

» Wooden Longbow
Dagger of Sound I_icon_minitimeFri Mar 10 2023, 10:49 by Soul of Artifice

» Wooden Light Crossbow (WIP)
Dagger of Sound I_icon_minitimeFri Mar 10 2023, 10:47 by Soul of Artifice

» Stone Mallet
Dagger of Sound I_icon_minitimeFri Mar 10 2023, 10:08 by Soul of Artifice

» Standard Iron Maul
Dagger of Sound I_icon_minitimeFri Mar 10 2023, 10:07 by Soul of Artifice

» Stone Hand Axe
Dagger of Sound I_icon_minitimeThu Mar 09 2023, 17:22 by Soul of Artifice

» List of Gems (WiP)
Dagger of Sound I_icon_minitimeSat Nov 26 2022, 20:32 by Gamemaster

» Ka'ai Corvus (WIP)
Dagger of Sound I_icon_minitimeWed Oct 26 2022, 23:39 by Soul of Artifice

Current Season
Summer

Current Date
September 606



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 Dagger of Sound

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Gamemaster

Gamemaster


Guild : None
<b>EXP</b> EXP : 33
<b>Gold</b> Gold : 0

Character sheet
Title: None
Class:
Guild: None
Dagger of Sound Empty
PostSubject: Dagger of Sound   Dagger of Sound I_icon_minitimeSat Mar 07 2020, 20:17

Name :: Dagger of Sound
Type :: Weapon, Artifact
Quality :: Legendary
Craft Skills :: Uncraftable
Material(s) :: Divinum
Weight :: 1 lb
Dimensions :: 10 in x 2.5 in
Appearance :: The Dagger of Sound is fairly small and remarkably light, being the smallest and lightest of all the divine weapons. It's composed entirely of the magical metal divinum, and is colored a combination of black, on the bladed portions at the top and bottom of the dagger, and orange for the handle. When wielded by the user it's bonded with, the edges of both bladed portions will emit a feint white glow. While it can be seen clearly in most conditions, it isn't anywhere near bright enough to light the surrounding area.
Abilities ::
- Orb Vessel | Having been created as the original vessel for the Orb of Sound, it's able to house the divine object to give its user the other abilities listed below, so long as they've bonded with the dagger. While the orb may be removed, it will result in the dagger losing these abilities.
- Properties of Sound | The Dagger of Sound possesses the properties of its respective element. Its power is boosted by one level against the element of Darkness. This boost, unlike others, does not count towards any buff limit.
- Piercing Vibrations | The power of any attack from the bladed portions of this dagger is increased by one level when it strikes anything or anyone by the user triggering it to vibrate at a speed so high that its cutting ability is increased.
- God Killer | Divine weapons are the only weapons that can be used to kill any of the nine gods and goddesses. It's particularly effective against the divines of darkness and light, increasing the power of any attacks from this weapon by one level against the aforementioned. This boost does not count against any buff limits.
- Divine Bond | Divine weapons may only be wielded by the owner they're bonded to. Anyone else will find that it's as if the weapon is too heavy to even hold, regardless of their strength. The bond may only be broken if the current user either relinquishes ownership to another or is killed. In either case, it will bond with the next person who touches it as long as they meet the requirements.
Description :: The Dagger of Sound is one of nine divine weapons scattered throughout Sosaria. Like the other weapons, it was born from the accumulation of vast amounts of sound mana. It's said that they're so powerful even the divines fear them. It's for that reason they only lead mortals who've proven themselves loyal to the dungeon where the divine weapon may be found. Completing the "Loud Noises" quest line is the only way to be selected as a champion of Vox and guided to said dungeon. They choose a champion, rather than taking the weapon for themselves, because gods and goddesses can't bond with them and therefore are unable to lift them at all. So rather than allowing someone opposed to their ideals to obtain it, they guide their most trusted and devout follower to the dungeon instead. The only way of finding any of the dungeons is through the divine representing the element of the dungeon in question. For example, the only being in Sosaria, the underworld or the divine realm who knows where the Dagger of Sound is would be Vox herself. This information is unanimously kept private by all of the divines, lest the divine weapon fall into the hands of someone who is unworthy.
Requirements ::
- Legendary skill level in Light Arms
- The Element of Sound
- Completion of the Quest "Loud Noises [Link to be Added]" to be the first wielder. Otherwise, you must either kill the one who's currently in possession of the dagger or have them relinquish ownership to you.
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