Lorecraft RPG
Stat System (2) 2RX4j3n
Lorecraft RPG
Stat System (2) 2RX4j3n

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Enter a world of might and magic, myths and legends, fantastic beasts and blood-curdling monsters. Who you'll be, what you'll do and even how you'll go about doing it all lie in the palm of your hand in the lands of Sosaria. Whether you choose the path of the humble craftsman or the cunning merchant, the gallant knight or scythe wielding necromancer... The possibilities are endless. Leave your mark on this mystical world.
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» Stone Shortsword
Stat System (2) I_icon_minitimeSat Mar 25 2023, 22:02 by Soul of Artifice

» Blowgun
Stat System (2) I_icon_minitimeSat Mar 25 2023, 22:01 by Soul of Artifice

» Stone Spear
Stat System (2) I_icon_minitimeSat Mar 11 2023, 23:27 by Soul of Artifice

» Wooden Longbow
Stat System (2) I_icon_minitimeFri Mar 10 2023, 10:49 by Soul of Artifice

» Wooden Light Crossbow (WIP)
Stat System (2) I_icon_minitimeFri Mar 10 2023, 10:47 by Soul of Artifice

» Stone Mallet
Stat System (2) I_icon_minitimeFri Mar 10 2023, 10:08 by Soul of Artifice

» Standard Iron Maul
Stat System (2) I_icon_minitimeFri Mar 10 2023, 10:07 by Soul of Artifice

» Stone Hand Axe
Stat System (2) I_icon_minitimeThu Mar 09 2023, 17:22 by Soul of Artifice

» List of Gems (WiP)
Stat System (2) I_icon_minitimeSat Nov 26 2022, 20:32 by Gamemaster

» Ka'ai Corvus (WIP)
Stat System (2) I_icon_minitimeWed Oct 26 2022, 23:39 by Soul of Artifice

Current Season
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Current Date
September 606



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 Stat System (2)

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Gamemaster

Gamemaster


Guild : None
<b>EXP</b> EXP : 33
<b>Gold</b> Gold : 0

Character sheet
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Guild: None
Stat System (2) Empty
PostSubject: Stat System (2)   Stat System (2) I_icon_minitimeSat Dec 21 2019, 01:47

Stat System (2) TAD8eeS

The Stat System is what determines your character's core physical and mental capabilities within the role-play realm and, to a small extent, what your character is generally capable of. They are in no way intended to decide battles between players unless that's their prerogative. Keep in mind, however, that a Battle Mod may use a stark difference in stat levels as the basis for their decision on some matters. Although you may only Grandmaster two stats, you may Master all of the others.

Stat Levels

  1. Beginner | The Beginner is someone who has extremely little to no experience with the stat.
  2. Novice | The Novice is someone who has familiarized themselves with the fundamentals and may be considered average.
  3. Adept | The Adept is someone who has a solid grasp of the fundamentals and is starting to show promise.
  4. Expert | The Expert is someone who is very experienced with a stat and demonstrates a solid grasp of all aspects.
  5. Master | The Master is someone who has extensive experience with a stat and displays exceptional talent with it.
  6. Legendary | The Grandmaster is someone with nearly unparalleled experience in a stat and possesses remarkable talent with it.


The Stats Available

Stat Information:

Training Your Stats

In order to train each stat, all you have to do is satisfy the requirements outlined below:
Beginner Novice | 1000 EXP
Novice Adept | 3000 EXP
Adept Expert | 5000 EXP
Expert Master | 7500 EXP
Master Grandmaster | 10000 EXP


Buffing & Debuffing
Anything that affects the power or speed of an item or technique is considered a stat buff/debuff and follow the same rules. Anything that affects the cost or capacity of anima or mana are also counted. Buffs and Debuffs on Lorecraft do not use the base attribute as point of reference. For example, buffs which weaken a target must specify just how weak they become. Regardless of how weak or powerful said person is, their strength will lower to that level. The same applies to buffs. If the target is already weaker than the debuff would make them then it has no effect. Likewise with buffs to stats which are already higher.
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