Name :: Trident of Water
Type :: Weapon, Artifact
Quality :: Legendary
Craft Skills :: Uncraftable
Material(s) :: Divinum, Sapphire
Weight :: 8 lbs
Dimensions :: 6 ft x 6 in
Appearance :: The Trident of Water is fairly long, being a pole weapon, but isn't all that wide. However it weighs quite a bit compared to weapons of similar size. The majority of the trident is composed of divinum with a silver hue and one blue sapphire that's embedded at the base of the prong found at the center of its tip. When wielded by the user it's bonded with, the sapphire will emit a somewhat bright blue glow. Though it can be seen in just about any conditions, it isn't quite bright enough to illuminate the surrounding area.
Abilities ::
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Orb Vessel | Having been created as the original vessel for the Orb of Water, it's able to house the divine object to give its user the other abilities listed below, so long as they've bonded with the trident. While the orb may be removed, it will result in the trident losing these abilities.
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Properties of Water | The Trident of Water possesses the properties of its respective element. Its power is boosted by one level against the element of Fire. This boost, unlike others, does not count towards any buff limit.
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Water Movement | The speed of the person who wields the Trident of Water is passively increased by one level so long as they're swimming in or walking/running on water.
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God Killer | Divine weapons are the only weapons that can be used to kill any of the nine gods and goddesses. It's particularly effective against the divines of fire and light, increasing the power of any attacks from this weapon by one level against the aforementioned. This boost does not count against any buff limits.
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Divine Bond | Divine weapons may only be wielded by the owner they're bonded to. Anyone else will find that it's as if the weapon is too heavy to even hold, regardless of their strength. The bond may only be broken if the current user either relinquishes ownership to another or is killed. In either case, it will bond with the next person who touches it as long as they meet the requirements.
Description :: The Trident of Water is one of nine divine weapons scattered throughout Sosaria. Like the other weapons, it was born from the accumulation of vast amounts of water mana. It's said that they're so powerful even the divines fear them. It's for that reason they only lead mortals who've proven themselves loyal to the dungeon where the divine weapon may be found. Completing the "Child of the Ocean" quest line is the only way to be selected as a champion of Aguas and guided to said dungeon. They choose a champion, rather than taking the weapon for themselves, because gods and goddesses can't bond with them and therefore are unable to lift them at all. So rather than allowing someone opposed to their ideals to obtain it, they guide their most trusted and devout follower to the dungeon instead. The only way of finding any of the dungeons is through the divine representing the element of the dungeon in question. For example, the only being in Sosaria, the underworld or the divine realm who knows where the Trident of Water is would be Aguas himself. This information is unanimously kept private by all of the divines, lest the divine weapon fall into the hands of someone who is unworthy.
Requirements ::
- Legendary skill level in Pole Arms
- The Element of Water
- Completion of the Quest "Child of the Ocean [Link to be Added]" to be the first wielder. Otherwise, you must either kill the one who's currently in possession of the trident or have them relinquish ownership to you.