Lorecraft RPG
Sword of Light 2RX4j3n
Lorecraft RPG
Sword of Light 2RX4j3n

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Enter a world of might and magic, myths and legends, fantastic beasts and blood-curdling monsters. Who you'll be, what you'll do and even how you'll go about doing it all lie in the palm of your hand in the lands of Sosaria. Whether you choose the path of the humble craftsman or the cunning merchant, the gallant knight or scythe wielding necromancer... The possibilities are endless. Leave your mark on this mystical world.
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» Stone Shortsword
Sword of Light I_icon_minitimeSat Mar 25 2023, 22:02 by Soul of Artifice

» Blowgun
Sword of Light I_icon_minitimeSat Mar 25 2023, 22:01 by Soul of Artifice

» Stone Spear
Sword of Light I_icon_minitimeSat Mar 11 2023, 23:27 by Soul of Artifice

» Wooden Longbow
Sword of Light I_icon_minitimeFri Mar 10 2023, 10:49 by Soul of Artifice

» Wooden Light Crossbow (WIP)
Sword of Light I_icon_minitimeFri Mar 10 2023, 10:47 by Soul of Artifice

» Stone Mallet
Sword of Light I_icon_minitimeFri Mar 10 2023, 10:08 by Soul of Artifice

» Standard Iron Maul
Sword of Light I_icon_minitimeFri Mar 10 2023, 10:07 by Soul of Artifice

» Stone Hand Axe
Sword of Light I_icon_minitimeThu Mar 09 2023, 17:22 by Soul of Artifice

» List of Gems (WiP)
Sword of Light I_icon_minitimeSat Nov 26 2022, 20:32 by Gamemaster

» Ka'ai Corvus (WIP)
Sword of Light I_icon_minitimeWed Oct 26 2022, 23:39 by Soul of Artifice

Current Season
Summer

Current Date
September 606



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 Sword of Light

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Owner
Gamemaster

Gamemaster


Guild : None
<b>EXP</b> EXP : 33
<b>Gold</b> Gold : 0

Character sheet
Title: None
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Guild: None
Sword of Light Empty
PostSubject: Sword of Light   Sword of Light I_icon_minitimeSat Mar 07 2020, 19:11

Name :: Sword of Light
Type :: Weapon, Artifact
Quality :: Legendary
Craft Skills :: Uncraftable
Material(s) :: Divinum
Weight :: 3 lbs
Dimensions :: 3.5 ft x 10 in
Appearance :: The Sword of Light is fairly average in terms of size. It's composed entirely of the magical metal divinum, however, and is colored a combination of white with gold accents. When wielded by the user it's bonded with, it will shimmer with a radiant glow that can illuminate the surrounding the area fairly well. It's extremely sharp all along the portion of the blade that sits above the hand guard. While the blade portion is usually what the wielder uses to attack with, the bottom of the grip also ends at a sharp point that can be just as dangerous.
Abilities ::
- Orb Vessel | Having been created as the original vessel for the Orb of Light, it's able to house the divine object to give its user the other abilities listed below, so long as they've bonded with the sword. While the orb may be removed, it will result in the sword losing these abilities.
- Properties of Light | The Sword of Light possesses the properties of its respective element. Its power is boosted by one level against the element of sound. This boost, unlike others, does not count towards any buff limit.
- Light Speed | The speed at which the user is able to wield this sword is increased by one level. This boost, unlike others, does not count towards any buff limit.
- God Killer | Divine weapons are the only weapons that can be used to kill any of the nine gods and goddesses. It's particularly effective against the divines of darkness and sound, increasing the power of any attacks from this weapon by one level against the aforementioned. This boost does not count against any buff limits.
- Divine Bond | Divine weapons may only be wielded by the owner they're bonded to. Anyone else will find that it's as if the weapon is too heavy to even hold, regardless of their strength. The bond may only be broken if the current user either relinquishes ownership to another or is killed. In either case, it will bond with the next person who touches it as long as they meet the requirements.
Description :: The Sword of Light is one of nine divine weapons scattered throughout Sosaria. Like the other weapons, it was born from the accumulation of vast amounts of light mana. It's said that they're so powerful even the divines fear them. It's for that reason they only lead mortals who've proven themselves loyal to the dungeon where the divine weapon may be found. Completing the "Let There Be Light!" quest line is the only way to be selected as a champion of Lux and guided to said dungeon. They choose a champion, rather than taking the weapon for themselves, because gods and goddesses can't bond with them and therefore are unable to lift them at all. So rather than allowing someone opposed to their ideals to obtain it, they guide their most trusted and devout follower to the dungeon instead. The only way of finding any of the dungeons is through the divine representing the element of the dungeon in question. For example, the only being in Sosaria, the underworld or the divine realm who knows where the Sword of Light is would be Lux himself. This information is unanimously kept private by all of the divines, lest the divine weapon fall into the hands of someone who is unworthy.
Requirements ::
- Legendary skill level in Standard Arms
- The Element of Light
- Completion of the Quest "Let There Be Light! [Link to be Added]" to be the first wielder. Otherwise, you must either kill the one who's currently in possession of the sword or have them relinquish ownership to you.
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