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Stat System 2RX4j3n

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Stat System DUuUxVpStat System 1kpXIkr

<b>EXP</b> EXP : 42
<b>Gold</b> Gold : 1000

Character sheet
Health:
Stat System Vs3jtIV100/100Stat System QazxyQV  (100/100)
Stamina:
Stat System Vs3jtIV100/100Stat System EY7qrTL  (100/100)
Mana:
Stat System Vs3jtIV100/100Stat System 9nfCCsg  (100/100)
Stat System Empty
PostSubject: Stat System   Stat System I_icon_minitimeFri Sep 29 2017, 20:29

Stat System 7OZIp95

The Stat System is what determines your character's core physical and mental capabilities within the role-play realm and, to a small extent, what your character is generally capable of. They are in no way intended to decide battles between players unless that's their prerogative. Keep in mind, however, that a Battle Mod may use a stark difference in stat levels as the basis for their decision on some matters. Although you may only Grandmaster three stats, you may Master all of the others.

Stat Levels

  • Beginner | The Beginner is someone who has extremely little to no experience with the stat.
  • Novice | The Novice is someone who has familiarized themselves with the fundamentals and may be considered average.
  • Adept | The Adept is someone who has a solid grasp of the fundamentals and is starting to show promise.
  • Expert | The Expert is someone who is very experienced with a stat and demonstrates a solid grasp of all aspects.
  • Master | The Master is someone with nearly unparalleled experience in a stat and possesses remarkable talent with it.
  • Legendary | The Legendary level is only achievable by boosting a stat. No one may achieve this level otherwise.



The Stats Available

Stat Information:
 


Training Your Stats

In order to train each stat, all you have to do is satisfy the requirements outlined below:
Beginner Novice | 1000 EXP
Novice Adept | 3000 EXP
Adept Expert | 5000 EXP
Expert Master | 7500 EXP
Master Legendary | 10000 EXP

Buffing & Debuffing
  • No character may possess more than two passive buffs or debuffs each.
        - One stat requires at least a Novice spell or technique.
        - Two stats require at least a Master spell or technique.
  • You may not buff or debuff a stat past more than two levels above or below its normal value, including passives.
  • You may not use more than one buff or debuff technique at a time.
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